#ifndef CWARRIOR_H

#define CWARRIOR_H

#include "CUnit.h"

class CWarrior : public CUnit
{
public :
					CWarrior(void);
					CWarrior(int _nUnitNumber, ls_Unit* _pEnumys, SUnitAbility const &_Ability, int _nX, int _nY, CBuilding* _pEnumyBuildng);
					~CWarrior(void);
			int		GetX(void);
			int		GetGold(void);

private :
			void	Move(void);
			void	SearchEnumy(void);
			void	Attack(void);
			bool	SearchBuilding(void);
};

#endif